Programming Languages
Deep-dive syntax, runtime internals, memory models, and concurrency architectures
Go (Golang)
Comprehensive Go engineering from memory pointers and interfaces to Goroutines, Channels, CSP concurrency, and microservices.
Rust
End-to-end Rust systems programming: Ownership, Borrowing, Lifetimes, Tokio Async, Axum web APIs, and Unsafe FFI.
Python
CPython internals, GIL architecture, Metaclasses, Pydantic v2 schemas, Asyncio event loops, and production FastAPI.
TypeScript
Strict TypeScript mastery: Discriminated unions, conditional types, infer keyword, template literal types, Zod, and fullstack typing.
JavaScript
V8 engine internals, Event Loop mechanics, Closures, Prototypal inheritance, Asynchronous patterns, and ES2024+ features.
Modern C++ (C++20/C++23)
Modern C++ systems programming: RAII, Move Semantics, Vtables, Templates, Concepts, Ranges, Coroutines, and Concurrency.
C Systems Programming
Low-level C systems architecture: Memory layout, Pointer arithmetic, Heap allocators, Struct padding, POSIX threads, and Socket programming.
Java (Java 21+ LTS)
Java & JVM Enterprise Architecture: Memory regions, Garbage Collection, Records, Sealed Classes, Virtual Threads, and Spring Boot 3.