Programming Languages
Deep-dive syntax, runtime internals, memory models, and concurrency architectures
Go (Golang)
CSP Concurrency, Memory Pointers & Clean Architecture
Comprehensive Go engineering from memory pointers and interfaces to Goroutines, Channels, CSP concurrency, and microservices.
Rust
Zero-Cost Abstractions, Ownership & Tokio Concurrency
End-to-end Rust systems programming: Ownership, Borrowing, Lifetimes, Tokio Async, Axum web APIs, and Unsafe FFI.
Python
CPython Internals, Asyncio & Production FastAPI
CPython internals, GIL architecture, Metaclasses, Pydantic v2 schemas, Asyncio event loops, and production FastAPI.
TypeScript
Advanced Type-System, Conditional Types & Zod
Strict TypeScript mastery: Discriminated unions, conditional types, infer keyword, template literal types, Zod, and fullstack typing.
JavaScript
V8 Internals, Event Loop & Advanced JavaScript
V8 engine internals, Event Loop mechanics, Closures, Prototypal inheritance, Asynchronous patterns, and ES2024+ features.
Modern C++ (C++20/C++23)
Modern C++20/23, RAII, Move Semantics & Concepts
Modern C++ systems programming: RAII, Move Semantics, Vtables, Templates, Concepts, Ranges, Coroutines, and Concurrency.
C Systems Programming
Low-Level Systems, Pointer Arithmetic & POSIX
Low-level C systems architecture: Memory layout, Pointer arithmetic, Heap allocators, Struct padding, POSIX threads, and Socket programming.
Java (Java 21+ LTS)
JVM Internals, Virtual Threads & Spring Boot 3
Java & JVM Enterprise Architecture: Memory regions, Garbage Collection, Records, Sealed Classes, Virtual Threads, and Spring Boot 3.